I’ve built a wide range of tools in Unity, supporting designers, developers, and content creators. I’m comfortable with IMGUI and have recently started working with UI Toolkit. What makes me especially effective as a tool builder is that I use similar tools myself. I draw on my experience across design, tech, and art to create solutions that feel intuitive, solve real problems, and improve workflows.
Many of my tools evolve over multiple projects. I often start with a quick, functional version, and refine it over time adding structure, polish, and flexibility based on real-world use. That way, successful tools don’t just solve one problem. They scale across teams and projects.